![]() ![]() However, the difficulty of these added game mods is something almost entirely out of your reach. ![]() Aside from improving the base game with new missions, units, buildings, and technologies, it allows you to test your skills against AI-controlled opponents as well as real-world players. Its all-new story elements, told through the new campaigns, make C&C: Generals Zero Hour essential for any Command and Conquer player. You can fight cheaters, extremely experienced players, or simply Zerg Rushers in C&C. If the player chooses either of the two ousted. This leaves the player with seven playable levels, including one in the end. This challenge allows the player to play as one of the three generals of each faction, nine total, to battle other enemy Generals, barring two, namely Fai and Juhziz. There is no matchmaking scheme so there’s no telling who you’ll be fighting against. The Generals' Challenge is a mode that appears in the Zero Hour expansion of Command & Conquer: Generals. While local games of up to 8 players are fun with friends, playing with strangers online is a different matter entirely. Lastly, this expansion introduces online play, either through LAN or through the internet. Command & Conquer: Generals Zero Hour Mods Featured Zero Hour Reborn 6.25 147 MB 509 downloads Featured C&C: Shockwave Chaos 148 MB 1,157 downloads Featured Contra 007 FINAL 110 MB 889 downloads If you're a modder and want to host your files on GameWatcher, please use our file uploader. Be warned though: the final “boss” is a General that utilizes technologies from all factions. Command & Conquer: Generals Zero Hour, Contra 006, 007, 008, 009 Final, Reborn The Last Stand, Classic, Mideast Crisis. One of the best mixtures of technologies and method of commanding units (especially aerial assets). This is a crossover between campaign and skirmish, giving you a series of increasingly difficult and self-contained battles with AI-controlled players. One of these modes is the Generals’ Challenge, where you take on the mantle of a General and battle other contenders. You can also check out new gameplay modes not available in the original. Not only are there new missions to play, but it reintroduces a feature not available in the base game: live-action cutscenes where mission briefs are handed to the player. You get to complete additional story-driven tasks for the USA, the Global Liberation Army, and China - in the same order. The main feature of C&C: Generals Zero Hour is its three new campaigns, each having five missions. 1.Laser General ( Has the best defences) 2.Nuke General 3.Tank or Air Force General ( I love those emperors and laser point defences for those planes) But in the end i reckon its jus.
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